Found this Super Mario 64 Bowser battle Theme on YouTube–and love it. Wouldn’t it be great if these got approved? I’d pay money for all of the Mario 64 tunes.
February 8, 2010
O’Reilly/Stewart Faceoff– Uncut Video
Just had a great time watching Jon Stewart on O’Reilly’s show. Stewart definitely holds his own, and he is very, very funny indeed.
January 26, 2010
Monster Hunter Tri, Lost Planet 2, Final Fight: Double Impact, and Super Street Fighter IV get release dates
Capcom today released the dates of its spring line-up, featuring Monster Hunter Tri, Lost Planet 2, Final Fight: Double Impact, and Super Street Fighter IV for North America and Europe.
Capcom hopes to replicate the popularity that Monster Hunter Tri had in Japan in the West on Nintendo’s Wii this April. Lost Planet 2 will arrive on PS3 and Xbox 360 in Europe and North America May 18, 2010. Final Fight: Double Impact will hit the PlayStation Network and Xbox LIVE as DLC sometime this spring, while Super Street Fighter IV will hit the consoles as a full retail game April 27, 2010.
Capcom is likely to announce new titles for later this year and 2011 at E3 this summer.
January 25, 2010
Mass Effect 2 review scores
Having traveled to Bioware’s offices in Edmonton, Canada, last December, to write a cover story on Mass Effect 2 for Play Magazine, I was really impressed with the near final title. I am now giddy to see the early scores coming in so high.
My associate at IGN, Eric Brudvig, penned this review, scoring the game a 9.6, and hailing the sequel as fulfilling the promises of the first one, while pushing the standard concept of videogames forward. Check out Eric’s review here. “From the very first scene, you will be hooked. And the farther you dive into this epic action role-playing game, the better it gets,” he says. The Official Xbox Magazine gave Mass Effect2 a 9.5 out of 10 and IGN Australia handed out a 9.3 out of 10.
When I visited Bioware’s offices in December 2009, I was blown away by the drastic improvements made in the shooting aspects of the game, the smoother, smarter presentation, and the overall level polish of the controls. In the three levels I played I faced up against a nasty mech boss, explored the new vessel, the SSV Normandy SR-2, and unkocked the secret of the new Krogan.
If you have watched any TV for the last week, you’ll have seen several new commercials for Mass Effect 2. The latest one is the biggest and best, airing during the NFC championship game between the Minnesota Vikings and the New Orleans Saints. Created using “hype” quotes from magazines such as Edge, Game Informer, etc., and using clever cuts aimed at Shepard’s ability to recruit rough, fringe characters to join his suicide mission into the darkest part of the universe, the commercial makes Mass Effect 2 look like a real kick-ass game. Time Magazine, not known for having any real idea of what the difference is between Super Mario 64 and Ford Racing, came in with this interesting quote. “It’s the Avatar of video games – except it’s better written.”
Thankfully, the commercials aren’t false representations and neither is IGN’s review. Mass Effect 2, exclusive to the Xbox 360 and PC for now, is going to be one of the best games of 2010.
January 18, 2010
Recession: publishers slash projections
With EA and Ubisoft appearing as the most recent publishers to slash projections for 2010, analysts who only look at the bottom line miss a lot of things, from developing IP, changing tastes in games, and slower than expected hardware sales.
Don’t the analysts get it? There is a recession going on, a really big one, and it’s affecting everyone’s pocketbooks.
Activision’s Bobby Kotick says his company will focus on quality not quantity in the upcoming years, which is a direct result of his overly conservative approach to game development and high sales of Modern Warfare 2. We’ll see how well his old franchises due in a few years when something new and better comes along and Activision is left high and dry without new IPs, and everyone is just sick to the gills (if they aren’t already) with Guitar Hero 101, Tony Hawk 19, Call of Duty 54, and Marvel Ultimate Alliance 2,000,001.
This is a time to cut back, due to the economy; that’s true. But it’s also time to create new games in new areas such as smart phones and DLC, and to maximize efforts on the Xbox 360 and PS3, as developers can really put innovation and polish on consoles that are well understood.
January 16, 2010
Bayonetta: The clash of taste, art and critics
What do you think of Sega’s recent over-the-top action ker-plaction game, Bayonetta? For a game that’s seemingly shallow, sexist, and a step back for Hideki Kamiya, critics are going ape shit over its aesthetics and cultural meaning.
This isn’t just a debate about the game’s gameplay or visuals, there is a debate about its cultural appeal, taste, and artistic value. Check out Christian Nutt’s analysis on taste and Bayonetta on Gamasutra.com; like me, I think you’ll be surprised.
January 14, 2010
Red Steel 2 builds arm strength
I’m writing a story on Red Steel 2; I can’t tell you what kind of story because it’s classified. Seriously! The crazy thing, however, isn’t the type of story I am writing. It’s what Red Steel 2 is doing to my physique, my body. After three days of playing it, not one but both of my arms are ridiculously sore. Red Steel 2 is giving me a workout and it’s making my shoulders (deltoids) and back muscles (laterals) more sore than rowing on my home-owned Concept Rower 2. If you’ve ever rowed on a rowing machine, or rowed on a competitive team in college, you know that is saying something. 
For example, today against several heavy duty bosses in arenas where other ninja types joined into the fray, I worked up a serious sweat fighting them all off. I pushed away my chair, stood up and felt like I was in a boxing ring (only with a sword). I moved around, got in a bent-knee fighting stance, arms sustained in air, grim determination on my face. In these particular fights, I had to employ all of the techniques the game had to teach. I swung hard and wide, delivering upper cuts, and slashed the sword down vertically in hopeful, knock-down attacks. There are certain foes you have to slash the armor off; they require multiple horizontal slashes, and then follow-up attacks. Others, like the guy above, you’ll have to avoid, strafe, and attack from behind.
I swear, afterward, I felt like I had been to the gym. Yes, you say, I must be out of shape. Ah, true that. I am no triathlete. But I’m not in terrible shape either. I walk, row, run, and bike. So, you know, this is the real deal. I know Ubisoft isn’t going to sell this game as a workout regimen, but gamers who play Red Steel 2 will not feel like coach potatoes when they’re done, they’ll feel sore and, strangely, better.
January 12, 2010
Surveys only tell half the story
Frank N. Magid’s recent survey on gamers’ awareness of downloadable content is just another sign of a half-formed survey that tells only one side of the story. Not a surprise, since most focus tests use narrow techniques to answer specific questions. But the story on IGN and Edge explain it’s asking the wrong people playing the wrong systems. Most of the gamers surveyed were playing PS2 and Wii games. In the vernacular, “well, duh.”
DLC games have been booming since Microsoft introduced the console’s Xbox Live marketplace. Entire studios such as Chair have based their total focus on DLC, resulting in games such as the smart Undertow and the retro Shadow Complex. EA put Battlefield 1943 entirely on DLC, trimming out a single-player campaign and focusing entirely on multiplayer.
Analysts point to Rockstar’s Grand Theft Auto IV DLC as examples of how DLC doesn’t work, at least from a pure financial standpoint–Both The Damned and the Lost and The Ballad of Gay Tony didn’t make nearly as much as investors or analysts had hoped they would–but these were Rockstar’s first big attempts at substantial DLC, and while not homers, they certainly got to second base.
I swear, I’m going to conduct my own surveys, each one asking questions like, “Do you think Halo is awesome?” and I’ll make sure to ask only PlayStation 3 users. I’ll ask Nintendo fans “do they love that the Wii is in first place in the console race for the first time since the Super NES?” And then ask Bill Gates, “Have you ever played WOW or LittleBigPLanet?” just for fun. One last question will be aimed at young moms who just bought the Wii to workout; it will be, “How hardcore is Gear of War on a scale of 1 to 17?” Sounds scientific enough for me.












