June 10, 2009...4:28 pm

Top 10 Kids’ Games of E3 (on VentureBeat)

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As the average age of video game players in North America continues to rise into their mid-30s (according to the ESA’s June E3 report), kids’ games on the whole have been overlooked as bigger production titles like God of War III and Grand Theft Auto IV demand center stage.

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Nintendo has always bucked this trend, creating games that appeal to “everyone,” and while Sony and Microsoft initially aimed at the hardcore market, both companies are desperately trying to appeal to a broader, younger market. Part of the expansion of the game market is due to the success of Nintendo’s Wii and DS platforms, which appeal to older adults, parents, women and children, while another part of the expansion is due to the growing indie game development, which thrives on inventive gameplay designs

High profile partnerships such as Steven Spielberg’s work with Electronic Arts, producing BoomBlox and BoomBlox: Bash Party, exemplifies Hollywood creators’ desire to get involved in a broader approach to video games. Initiatives from Sony Online Entertainment (Free Realms) and Turner Networks (FusionFall) illustrate how publishers are hoping to tap into the MMO market–led by successful Blizzard’s MMO, World of Warcraft–with products aimed at a younger demographic.

At this year’s E3 show, it was difficult to ignore publishers’ acknowledgment of the growing children’s market, including indie-influenced titles (such as Scribblenauts and Drawn to Life), a broadening scope of LEGO titles (LEGO Rock Band, LEGO Indiana Jones 2, and LEGO Harry Potter), and publishers’ return to the Mario Kart-influenced racing genre (Need for Speed Nitro, Sonic & SEGA All-Stars Racing). Here are my picks for the best children’s titles of the show.

See the full story on VentureBeat.com.

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