August 21, 2009...4:28 pm

How Airtight Games started a console game studio with just $24,000

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DarkVoid_image1In 2004, Microsoft canceled a sequel to its Crimson Skies game, prompting the game’s executive producer, Jim Deal, to leave the company to create a startup.

He and his team of four other ex-Microsoft game people had $24,000 of their own money and an idea to create an action-adventure game where you could fly. But that wasn’t nearly enough to launch a new console game, which is a near impossible thing for a startup to do these days.

Read the full story on VentureBeat.com.

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